Buildings

Compare
Page 1 of 2

Barracks

Special accomodation and training facilities for our soldiers. -0.945 Monthly Food Consumption -2.16 Monthly Water Consumption -0.24 Monthly Fuel Consumption +0.3 Monthly Comfortable Accomodations Production

3Stamina4Wood

Basic Bathhouse

Wash away the grime and worries of the day -1.296 Monthly Water Consumption +0.9 Monthly Cleanliness Production

2Stamina2Wood

Basic Workshop

A place for tools to be repaired as best they can -1.08 Monthly Wood Consumption +0.9 Monthly Tools Production +1% All resource production.

5Stamina3Wood2Stone

Brewery

Fermentation barrels with whatever we can spare. -0.8505 Monthly Food Consumption -1.296 Monthly Water Consumption +0.9 Monthly Beer Production

5Stamina3Wood5Stone

Builder Hut

Trains more builders to keep the Settlement in good condition. +1 Building team. Slightly decrease chance of Maintenance situation. Cost increase by +50% for each builder hut is built (Round up)

3Stamina3Wood

Bury Bodies

A respectful way to deal with the deceased.

1Stamina

Cremation

A respectful way to deal with the deceased.

3Fuel

Fire Pit

A ring of stones cradles cheerful blaze. (essential in Winter) -1.44 Monthly Fuel Consumption +1.98 Monthly Warmth Production -2.16 Additional Montly Fuel Consumption (during winter, per Settler satisfied by this building)

2Stamina2Wood

Fire Station

Automatically puts out Fires if enough Water stockpiled. Slightly decrease chance of Fire situation.

3Stamina3Wood

Improvised Hospital

A treatment centre for infections and injuries. -0.36 Monthly Medicine Consumption +0.9 Monthly Cure Production +50% Population growth speed

5Stamina3Wood5Stone

Kitchen

Prepare meals out of raw ingredients -1.56 Monthly Food Consumption +0.99 Monthly Meals Production

2Stamina2Wood

Makeshift Carpenter

Sawdust covers the floor around a sturdy workbench. -0.72 Monthly Wood Consumption +0.9 Monthly Repairs Production

3Stamina3Wood

Makeshift Fire Pit

A ring of stones cradles a small but cheerful blaze. (essential in Winter) -0.72 Monthly Fuel Consumption (during warm months) +0.90 Monthly Warmth Production (during warm months) -2.16 Additional Montly Fuel Consumption (during winter, per Settler satisfied by this building)

1Stamina1Wood

Makeshift Kitchen

Prepare basic meals out of raw ingredients -0.78 Monthly Food Consumption +0.45 Monthly Meals Production

1Stamina1Wood

Makeshift Toilet

A simple wooden outhouse offers a small measure of privacy -0.648 Monthly Water Consumption +0.6 Monthly Toilet Production

1Stamina1Wood

Nursery

A communal space where caregivers look after young children. +0.9 Monthly Caregiving Production

2Stamina3Wood

Pickling

A better way to preserve Food. Slightly decrease chance of Rotten food situation.

3Stamina3Wood

Plague House

Automatically stops Plagues if enough Medicine stockpiled. Slightly decrease chance of Plague situation.

3Stamina3Wood

Small Healing Hut

A small hut filled with herbs and poultices. -0.90 Monthly Medicine Consumption +0.9 Monthly Healthcare Production +100% Fighters healing speed.

4Stamina4Wood

Small Marketplace

A few stalls laden with wares line a dusty street. -0.2835 Monthly Food Consumption -0.648 Monthly Water Consumption -0.36 Monthly Fuel Consumption +0.9 Monthly Bartering Production

3Stamina3Wood

Small Shrine

A place to pray for better times +0.9 Monthly Prayer Production

5Stamina3Wood5Stone

Small Tavern

A sturdy wooden building with a welcoming sign above the door -1.296 Monthly Water Consumption -0.85 Monthly Food Consumption +0.9 Monthly Gambling Production

3Stamina3Wood

Small Town Square

An open space with benches and tables for meeting and talking +3.6 Monthly Socialibility Production +5% max morale given from all services.

3Stamina3Wood

Small Training Grounds

Let off steam and build up strength -0.85 Monthly Food Consumption -1.296 Monthly Water Consumption +0.9 Monthly Duels Production +20% Fighters combat strength

3Stamina3Wood1Stone