Traits

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Adventurous

This trait give player a high of Explore Discount boosts

Authority +N%

Start the game with Authority increased by +N.

Brave

This trait give player a boosts of number Fighters is trained at the start.

Brawlers

This trait give player a Zombie Defence boosts

Building Discount +N

Your first production Building (excluding water production) costs N less (if it costs less than the total discount, the next building gets the remainder of the discount). When constructing a production building while Building Discount is active, the building is constructed immediately.

Explore Discount +N

The first Explore action costs N less Stamina. If the discount exceeds the cost, the remainder applies to the next Explore action. When exploring an area while Explore Discount is active, the time required to explore the area is reduced based on the amount of stamina saved by this boost. Areas are explored instantly if the cost is reduced to 0.

Fighter Experience +N

When the fighter are placed in the map for the first time, the first fighter upgrade decision are given for free. If N Fighter Experience is 2 or more, for each N-1 this boost remaining, fighters gain a small experience for the next chance to get another fighter upgrade decision when they killed the zombies.

Fighters +N

N Fighters are trained for free at the start of the game.

Generalists

Goal Patience +N%

Increases the patience timer for the first goal, as well as when transitioning to the next goal, by +N%.

Handy

This trait give player a high of Building Discount boosts

Hardworking

This trait give player a Stamina boosts

Inspired

This trait give player a Outposts

Loving

This trait give player a Population boosts

Morale +N%

Start the game with Morale increased by +N%.

Outpost +N

Start the game with N Outpost are built for free.

Patient

This trait give player a high of Goal Patience boosts

Population +N

Start the game with N extra population (includes N tents, N settlers, and +2 authority). Additionally, the Starting Resources boost is increased by +25% for each point of N, and the morale loss from increase population by this boost will not apply.

Positive Outlook

This trait give player a Morale boosts

Prepared

This trait give player a high of Storage Size boosts

Resourceful

This trait give player a high of Scavenge Discount boosts

Respectful

This trait give player a Authority boosts

Scavenge Discount +N

Your first Scavenging action costs N less (if it costs less than the total discount, the next scavenging action gets the remainder of the discount).

Stamina +N

Start the game with +N extra Stamina.