Modifiers
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Isolated
Claiming an area reduces authority

Lethal Wastes
Fighters take even more damage in Wasteland areas.

Looming Shadows
This region has significantly more Infested Borders

Mega-Yield
High-Yield areas produce even more resources.

Necrotic Fertilisation
Claiming a High-Yield area spawns Zombies

No Man's Land
Zombies in Wasteland areas are killed over time.

Open Harvest
High-Yield areas are free to Claim

Open Plains
Grassland areas are cheaper to Explore

Prime Real Estate
High-Yield areas are more expensive to Claim

Reanimation
Zombies occasionally come back to life

Righteous Fury
Cleansing an Infestation gives a Fighters upgrade

Saharan Wind
There is no Winter in this region

Scholars
Reduces all Technology research costs.

Steel Coffin
Motorway areas occasionally spawn Zombies.

Stretched Supply Chains
Fighters consume more resources with distance

Sucker Punch
Taunt actions kill a Zombie entering the area.

Survey Maps
Grassland areas are cheaper to Claim

Triage Protocol
Cleansing an Infestation fully heals the Fighter.

Unruly
No second chances! Lose the game if Authority falls to zero.

Unused
Claiming a High-Yield area increases Population.

Urban Aftermath
Scavenging yields significantly more resources in City areas

Urban Graveyard
Unclaimed City areas occasionally spawn Zombies

Urban Recycling
Gain a House for each Claimed Urban area

Warehouse District
Gain Scavenge bubbles from Claimed Urban areas over time