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Stone

Resources

Stone is an end game resource in After Inc.

Stone

Rewards

Slightly increase production of this building facility

Stone Promise

Settlements

Messengers inspire a bunker hidden near the ruins of an ancient castle. The thick walls and towers offer a clear advantage: a defensible foundation for a settlement to thrive..

Storage Size +N%

Traits

Increases storage capacity for basic resources (Wood, Fuel, Food, and Water) by +N% at the start of the game. This boost is applied after other boosts.

Stretched Supply Chains

Modifiers

Fighters consume more resources with distance

Structures

Mechanics

Structures are ancient (pre-apocalyptic) buildings that help the player in their settlement.

Sucker Punch

Modifiers

Taunt actions kill a Zombie entering the area.

Sunlit Grave

Settlements

A fire filled the bunker with toxic smoke.The survivors stagger outside in nothing but rags. The wind blows in unexpected places and makes them realise that they need to replace their Clothes fast...

Supply Convoy

Rewards

Nearby settlements send a convoy with Food to help player settlement

Survey Maps

Modifiers

Grassland areas are cheaper to Claim

Survival

Campaigns

Ancient bunkers kept us safe but now they are falling to pieces and our supplies have ran out. We have to leave them and rebuild outside. If enough settlements survive, humanity may have a chance...

Survival of the fittest

Achievements

Win a level

Survival of the...

Achievements

Lose a level

Survived

Achievements

Complete the Survival Campaign

Survivor

Leaders

They survived. That's enough of a qualification these days.

Tailor Shack

Buildings

A small spot to make and repair clothes -1.2 Monthly Material Consumption +1.2 Monthly Clothes Production

4Stamina2Wood4Stone

Tangled Wastes

Settlements

Artillery fire has reduced this once-thriving riverside hub to a cratered wasteland. Safe ground is scarce, resources are bare, and the dead are starving...

Tannery

Rewards

Improves the efficiency of Hunting Lodges. Requires Technology 4.

Tea Bags

Artifacts

A massive box of teabags! Who wants to boil some water?

Technology +N

Traits

Start the game with N extra Technology levels for free.

Technology 1

Technologies

Access to the basic services: Makeshift Fire Pit and Basic Toilet.

0Stamina

Technology 2

Technologies

Unlocks building services: Kitchens, Town Squares Increases the number of Improved Housing that can be built (from Tents to Shacks) Increases Authority by 5

3Stamina2Wood3Food

Technology 3

Technologies

Unlocks building services: Bathhouses, Taverns Increases Fighter Strength Increases Morale by 5%

5Stamina4Wood7Food

Technology 4

Technologies

Unlocks Medicine resource Unlocks building services: Carpenters, Healing Huts Increases number of Improved Housing that can built (from Shacks to Huts) Increases Stamina Generation

7Stamina6Wood11Food