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Stone
ResourcesStone is an end game resource in After Inc.

Stone
RewardsSlightly increase production of this building facility

Stone Promise
SettlementsMessengers inspire a bunker hidden near the ruins of an ancient castle. The thick walls and towers offer a clear advantage: a defensible foundation for a settlement to thrive..
Storage Size +N%
TraitsIncreases storage capacity for basic resources (Wood, Fuel, Food, and Water) by +N% at the start of the game. This boost is applied after other boosts.

Stretched Supply Chains
ModifiersFighters consume more resources with distance
Structures
MechanicsStructures are ancient (pre-apocalyptic) buildings that help the player in their settlement.

Sucker Punch
ModifiersTaunt actions kill a Zombie entering the area.

Sunlit Grave
SettlementsA fire filled the bunker with toxic smoke.The survivors stagger outside in nothing but rags. The wind blows in unexpected places and makes them realise that they need to replace their Clothes fast...

Supply Convoy
RewardsNearby settlements send a convoy with Food to help player settlement

Survey Maps
ModifiersGrassland areas are cheaper to Claim

Survival
CampaignsAncient bunkers kept us safe but now they are falling to pieces and our supplies have ran out. We have to leave them and rebuild outside. If enough settlements survive, humanity may have a chance...

Survival of the fittest
AchievementsWin a level

Survival of the...
AchievementsLose a level

Survived
AchievementsComplete the Survival Campaign

Survivor
LeadersThey survived. That's enough of a qualification these days.

Tailor Shack
BuildingsA small spot to make and repair clothes -1.2 Monthly Material Consumption +1.2 Monthly Clothes Production

Tangled Wastes
SettlementsArtillery fire has reduced this once-thriving riverside hub to a cratered wasteland. Safe ground is scarce, resources are bare, and the dead are starving...

Tannery
RewardsImproves the efficiency of Hunting Lodges. Requires Technology 4.
Tea Bags
ArtifactsA massive box of teabags! Who wants to boil some water?
Technology +N
TraitsStart the game with N extra Technology levels for free.

Technology 1
TechnologiesAccess to the basic services: Makeshift Fire Pit and Basic Toilet.

Technology 2
TechnologiesUnlocks building services: Kitchens, Town Squares Increases the number of Improved Housing that can be built (from Tents to Shacks) Increases Authority by 5

Technology 3
TechnologiesUnlocks building services: Bathhouses, Taverns Increases Fighter Strength Increases Morale by 5%

Technology 4
TechnologiesUnlocks Medicine resource Unlocks building services: Carpenters, Healing Huts Increases number of Improved Housing that can built (from Shacks to Huts) Increases Stamina Generation